3D Graphics Programming with QuickDraw 3D 1.5.4
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This section describes the basic capabilities that QuickDraw 3D provides to create and configure attribute sets. It also shows how to read the attributes in an attribute set and, if necessary, change those attributes. In general, it's very simple to create, configure, and modify attribute sets.
This section also shows how to define a custom attribute type. To do so, you need to provide definitions of the data associated with that attribute type and an attribute metahandler to define a set of attribute-handling methods. See "Defining Custom Attribute Types" for complete details.
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